Author Topic: BeerSmith 3 Nutrient additions issue  (Read 201 times)

Offline KevinM

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BeerSmith 3 Nutrient additions issue
« on: July 07, 2018, 06:36:32 PM »
It appears that the nutrient additions for mead assume a 2 gram per gallon amount and do not allow for more or less. This will need to be altered to account for different practices.  Also will there be a method to customize a schedule? Tosna is good but sometimes certain changes need to be made and other types of nutrients are used. I can use my own ools for now, just wondering.

Offline brewfun

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Re: BeerSmith 3 Nutrient additions issue
« Reply #1 on: July 07, 2018, 09:13:49 PM »
You should just be able to change the amount in the design tab or open the ingredient and change the amount. If you open the ingredient, then click on "edit details" you can change the dosing rate per gallon or liter.

You can assign a baseline dose for any misc ingredient. Ingredients > Misc then open any ingredient and assign the dosing for BeerSmith to calculate. I prefer to go with the lowest recommended dose per the lowest increment (liters or gallons).
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Offline Oginme

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Re: BeerSmith 3 Nutrient additions issue
« Reply #2 on: July 08, 2018, 06:40:28 AM »
For meads, you can go to the yeast starter tab and pick a nutrient method and specify a yeast nitrogen requirement for fermentation additions.  If you don't like the ones that are available, you can pick one that is closest and then click on 'add nutrients to ingredients' where you can alter the amounts or timing of additions as you see fit.

I have not explored (since I have not made a mead yet) how to enter a customized nutrient method. 
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